Saturday, March 18, 2017

Fallout 4 Machinations

hey all,

I've been playing through Fallout 4 for several weeks now, and overall it is fun. I wanted to share some of my analysis so far, so please check out the video below.


In addition to observations I made in the video, there are level requirements for the abilities, so that a player cannot actually just invest 10 points in Luck, and then unlock the rank 10 Luck ability. Instead, the player might be forced to invest in other abilities until they reach level 40, for example, and then they might be allowed to invest in the rank 10 Luck ability, whatever it may be.

This acts as a kind of gating or even Stopping mechanism, preventing the game from becoming too easy too soon. These restrictions also create opportunities for the player to strategize about which attributes and which abilities to invest in, a form of long-term planning which increases player engagement.

Stay tuned for more analyses.


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